Tutorials to learn Flex and Actionscript 3

Date: Thursday November 8, 2007
Posted in: flex, courseware

In the context of my learning of the Flex framework, I had that somewhat crazy idea. To solidify my learning, I set up to write tutorials.They have been written on the Edutech wiki, of University of Geneva. Why there and not on my own wiki. Because there, I can more easily benefit from feedback and comments from like-minded persons. Sometimes you have to stop hoping that other persons will come and collaborate with you and be the one to go on another wiki and collaborate there ;-).Tutorials on Flex and Actionscript 3One level is already complete, the one for absolute novices. That’s right, even if you have never programmed before in your life, you should nevertheless be able to follow these tutorials and get started. Feedback and comments can be left on that wiki (you may need to register for this).



Tangram game in Flex

Date: Sunday October 28, 2007
Posted in: gaming, flex, open

Tangram Puzzle game added to the Flex labs gallery, under Games. Source provided under the download link.



Free Adobe Flex Builder 2 for students and instructors

Date: Friday October 26, 2007
Posted in: education, flex

After announcing reduced pricing for Flex Builder 3 ($299 rather than $499), Adobe is now offering Adobe Flex Builder 2 at no cost to students and faculty at educational institutions worldwide, starting early November.Adobe advances Web 2.0 in education, Press release @ Reuters UK



Two months into Flex Programming

Date: Monday October 15, 2007
Posted in: learning object, flex, courseware

Two months or so into learning Flex. I start to have all basics covered. Add media, adding animations, adding sound, using variables defined in the html document that contains the loader, and much more.Check out the Flex GalleryPerhaps of particular interest, an early version of a Tile-Based Game Engine. Fully working. There is of course room for improvement.



Memory Game

Date: Wednesday October 3, 2007
Posted in: learning object, flex

I started learning Flex not that long ago. It takes a bit of time to get familiar with the various conventions that caracterizes it (both mxml and actionscript 3.0). However, once you get the knack of it, it appears to be not too difficult to get things done.Contribution of the day, a simplistic memory game.screenshot of the memory gameThe source can be obtained from the Flex Gallery